Whether fleeing cutthroats in a cat and mouse chase over the roofs of the Docks, or avoiding a full-scale war in the streets of the Mercers' Quarter, or trying to stop the society wedding of the decade, each of The Spider's three teams are on a desperate mission to thwart the Unseen's insidious plans. Links Transcript: https://docs.google.com/document/d/1w8m4cGHHVmuYYIz8-vbF3W3RN2C-fkRBlj5ZZm9bcnA/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/ Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing Mechanics Team Crace PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 0/10 RACING CLOCK Escape 0/6 Cornered 0/6 ACTION: Trace: Finesse: sprint along the rafter, Desperate, Limited 1d: 4 (success with consequence) 1XP CONSEQUENCE 1: 2 Stress CONSEQUENCE 2: Mark clock segment(s) RESIST (PROWESS 3d) 6,4,2: 0 Stress RACING CLOCK Escape 1/6 Cornered 1/6 ACTION: Crater: Wreck: lay down covering fire (item: ), Desperate, Standard, 2d: 1,5 (success with a consequence) 1 XP CONSEQUENCE: Suffer harm or damage RESIST (PROWESS 3d) 5,2,3: 1 Stress RACING CLOCK Escape 3/6 Cornered 1/6 ACTION: Trace: Hunt: pick off pursuer (fine long bow), Risky, Standard, 2d: 3,5 (success with a consequence CONSEQUENCE: End up with worse effect: -1 effect level RACING CLOCK Escape 4/6 Cornered 1/6 ACTION: Crater: Skirmish: push lead pursuer off the roof, Risky, Limited, 2d: 6,5 (success) RACING CLOCK Escape 5/6 Cornered 1/6 ACTION: Trace: Lead a Group: Prowl (evade pursuers), Risky, Standard, Trace: 1d: 4 Crater: 5 Success with Consequence: End up in a worse position: -1 position RACING CLOCK Escape 6/6: ESCAPED Cornered 1/6 COMPLEX Q: Why is the situation Desperate? 522, 634 (flying dove, bowl of fire) Peace goes up in flames PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 2/10 Team Spilow PROGRESS CLOCK: Recover the Doctor and return with him to HQ 0/10 SCENE START ORACLE: Does the scene start as expected? (50/50) 5,1: Yes but But what? 432, 163 domino mask, mechanical clock Their mission is on the clock DANGER CLOCK: Discovery (0/6) ACTION: Sallow: Study: examine map for route, Risky, Standard, 1d+1d (Spider Assist, Foresight (no Stress)): 4, 2: Success with Consequence Clock segments DANGER CLOCK: Discovery (2/6) PROGRESS CLOCK: Recover the Doctor and return with him to HQ 2/10 ACTION: Sallow: Tinker: lay down smoke screen (Bandolier), Risky, Standard, 2d: 6,5 Success PROGRESS CLOCK: Recover the Doctor and return with him to HQ 4/10 SIMPLE Q: Is the shop still standing? (50/50) Yes, But COMPLEX Q: But what? 154, 662 Coffin, Starburst Explosion has killed many Team Valatters PROGRESS CLOCK: Stop the wedding and recover Mina 0/10 SCENE START ORACLE: Does the scene start as expected? (50/50) 6,6: Yes, and Tatters is clapped in irons ACTION: Valerian: Sway: Persuade Mina the Unseen are behind the wedding, Desperate, Limited, Push, Devil’s Bargain: 4d: 4,1, 1, 3 Success with Consequence, 1XP Bargain: 8: Add 3 Heat Consequence: A new obstacle or threat appears COMPLEX Q: What is it?344, 415 Kneeling man, Anubis Flint has become the Weigher of Souls (machine oil). Spiked the wedding wine PROGRESS CLOCK: Stop the wedding and recover Mina 1/10